Certain characters have "proc-friendliness" ratings that are meant to complement their rotations. This provides information on which Custom Gear effect they perform better with: a one-time damage increase (Proc) or persistent increase (Rage).
If you do not know what any of this means, check out Part 5 of the Beginner's Guide.
All the rankings here are subjective to a degree. If you completely disagree with something, please raise it in the THANO$VIB$ Discord.
The C.T.P. of Energy is used to indicate proc-friendliness, and C.T.P. of Rage for non-proc-friendliness, as they are the classic examples of each. However:
An Obelisk with a Damage Proc or a C.T.P. of Destruction also works for proc-friendly characters.
A C.T.P. of Judgement (where applicable) also works for non-proc-friendly characters.
Note that a "mini rage" (Obelisk with Rage effect) is not included above - most characters that are not very proc friendly would still perform better using a suboptimal rotation and a Obelisk with a proc.
Please do not take this section as recommending to equip a Rage to certain characters. It considers only the character's skillset in isolation, not how relevant they are overall (which should be the basis of your C.T.P. choices).
There may be cases where you equip a Rage on a character who is more proc-friendly than another, just because that character is usable in more content.
In some cases, you may even want to equip a Rage on a perfectly proc-friendly character, if they are most useful in modes where Rage is simply better than Energy/Destruction (e.g. Alliance Battle).
Proc-friendliness ratings consist of 4 scales, described below.