
Passive Rewards










Mission Rewards




1-1![]()
Time
under 2 minutes
![]()
Female
x2
![]()
Strong
x2
1-2![]()
HP
70% or more
![]()
Human
x2
![]()
Heightened Senses
x1
1-3![]()
Survive
2+ characters
![]()
Combat
x2
![]()
Daredevil
1-4![]()
Time
under 2 minutes
![]()
Alien
x2
![]()
Mind
x1
1-5![]()
HP
70% or more
![]()
Male
x2
![]()
Healing
x1

Time
under 2 minutes

Female
x2

Strong
x2

HP
70% or more

Human
x2

Heightened Senses
x1
1-3![]()
Survive
2+ characters
![]()
Combat
x2
![]()
Daredevil
1-4![]()
Time
under 2 minutes
![]()
Alien
x2
![]()
Mind
x1
1-5![]()
HP
70% or more
![]()
Male
x2
![]()
Healing
x1

Survive
2+ characters

Combat
x2

Daredevil

Time
under 2 minutes

Alien
x2

Mind
x1
1-5![]()
HP
70% or more
![]()
Male
x2
![]()
Healing
x1

HP
70% or more

Male
x2

Healing
x1

Passive Rewards




Mission Rewards




2-1![]()
Survive
2+ characters
![]()
Inhuman
x1
![]()
Fast Movement
x2
2-2![]()
Time
under 2 minutes
![]()
Villain
x2
![]()
Leadership
x2
2-3![]()
HP
70% or more
![]()
Speed
x2
![]()
Ghost Rider
2-4![]()
Survive
2+ characters
![]()
Creature
x1
![]()
Agility
x2
2-5![]()
Time
under 2 minutes
![]()
Hero
x2
![]()
Poison
x1

Survive
2+ characters

Inhuman
x1

Fast Movement
x2

Time
under 2 minutes

Villain
x2

Leadership
x2
2-3![]()
HP
70% or more
![]()
Speed
x2
![]()
Ghost Rider
2-4![]()
Survive
2+ characters
![]()
Creature
x1
![]()
Agility
x2
2-5![]()
Time
under 2 minutes
![]()
Hero
x2
![]()
Poison
x1

HP
70% or more

Speed
x2

Ghost Rider

Survive
2+ characters

Creature
x1

Agility
x2
2-5![]()
Time
under 2 minutes
![]()
Hero
x2
![]()
Poison
x1

Time
under 2 minutes

Hero
x2

Poison
x1

Passive Rewards




Mission Rewards




3-1![]()
HP
70% or more
![]()
Blast
x2
![]()
Flame
x1
3-2![]()
Survive
2+ characters
![]()
Mutant
x2
![]()
Chill
x1
3-3![]()
Time
under 2 minutes
![]()
Universal
x2
![]()
Black Bolt
3-4![]()
HP
70% or more
![]()
Other
x1
![]()
Shock
x1
3-5![]()
Survive
2+ characters
![]()
Female
x2
![]()
Magic
x1

HP
70% or more

Blast
x2

Flame
x1

Survive
2+ characters

Mutant
x2

Chill
x1
3-3![]()
Time
under 2 minutes
![]()
Universal
x2
![]()
Black Bolt
3-4![]()
HP
70% or more
![]()
Other
x1
![]()
Shock
x1
3-5![]()
Survive
2+ characters
![]()
Female
x2
![]()
Magic
x1

Time
under 2 minutes

Universal
x2

Black Bolt

HP
70% or more

Other
x1

Shock
x1
3-5![]()
Survive
2+ characters
![]()
Female
x2
![]()
Magic
x1

Survive
2+ characters

Female
x2

Magic
x1

Passive Rewards




Mission Rewards




4-1![]()
Time
under 2 minutes
![]()
Human
x2
![]()
Machine
x2
4-2![]()
HP
80% or more
![]()
Combat
x2
![]()
Weapons Master
x2
4-3![]()
Survive
2+ characters
![]()
Alien
x2
![]()
Magneto
4-4![]()
Time
under 2 minutes
![]()
Male
x2
![]()
Command
x2
4-5![]()
HP
80% or more
![]()
Inhuman
x2
![]()
Durability
x2

Time
under 2 minutes

Human
x2

Machine
x2

HP
80% or more

Combat
x2

Weapons Master
x2
4-3![]()
Survive
2+ characters
![]()
Alien
x2
![]()
Magneto
4-4![]()
Time
under 2 minutes
![]()
Male
x2
![]()
Command
x2
4-5![]()
HP
80% or more
![]()
Inhuman
x2
![]()
Durability
x2

Survive
2+ characters

Alien
x2

Magneto

Time
under 2 minutes

Male
x2

Command
x2
4-5![]()
HP
80% or more
![]()
Inhuman
x2
![]()
Durability
x2

HP
80% or more

Inhuman
x2

Durability
x2

Passive Rewards




Mission Rewards




5-1![]()
Survive
2+ characters
![]()
Villain
x2
![]()
Agent
x2
5-2![]()
Time
under 2 minutes
![]()
Speed
x2
![]()
Pure Evil
x2
5-3![]()
HP
80% or more
![]()
Creature
x1
![]()
Red Guardian
5-4![]()
Survive
2+ characters
![]()
Hero
x1
![]()
Mind Resist
x1
5-5![]()
Time
under 2 minutes
![]()
Blast
x2
![]()
Symbiote
x1

Survive
2+ characters

Villain
x2

Agent
x2

Time
under 2 minutes

Speed
x2

Pure Evil
x2
5-3![]()
HP
80% or more
![]()
Creature
x1
![]()
Red Guardian
5-4![]()
Survive
2+ characters
![]()
Hero
x1
![]()
Mind Resist
x1
5-5![]()
Time
under 2 minutes
![]()
Blast
x2
![]()
Symbiote
x1

HP
80% or more

Creature
x1

Red Guardian

Survive
2+ characters

Hero
x1

Mind Resist
x1
5-5![]()
Time
under 2 minutes
![]()
Blast
x2
![]()
Symbiote
x1

Time
under 2 minutes

Blast
x2

Symbiote
x1

Passive Rewards




Mission Rewards




6-1![]()
HP
80% or more
![]()
Mutant
x2
![]()
Energy Projection
x2
6-2![]()
Survive
2+ characters
![]()
Universal
x2
![]()
Phoenix Force
x1
6-3![]()
Time
under 2 minutes
![]()
Other
x1
![]()
White Fox
6-4![]()
HP
80% or more
![]()
Female
x2
![]()
Chaos Magic
x1
6-5![]()
Survive
2+ characters
![]()
Human
x2
![]()
Spider-Sense
x1

HP
80% or more

Mutant
x2

Energy Projection
x2

Survive
2+ characters

Universal
x2

Phoenix Force
x1
6-3![]()
Time
under 2 minutes
![]()
Other
x1
![]()
White Fox
6-4![]()
HP
80% or more
![]()
Female
x2
![]()
Chaos Magic
x1
6-5![]()
Survive
2+ characters
![]()
Human
x2
![]()
Spider-Sense
x1

Time
under 2 minutes

Other
x1

White Fox

HP
80% or more

Female
x2

Chaos Magic
x1
6-5![]()
Survive
2+ characters
![]()
Human
x2
![]()
Spider-Sense
x1

Survive
2+ characters

Human
x2

Spider-Sense
x1

Passive Rewards




Mission Rewards




7-1![]()
Time
under 2 minutes
![]()
Combat
x2
![]()
Cold Blooded
x1
7-2![]()
HP
80% or more
![]()
Alien
x2
![]()
Time Freezing Immunity
x1
7-3![]()
Survive
2+ characters
![]()
Male
x2
![]()
War Tiger
7-4![]()
Time
under 2 minutes
![]()
Inhuman
x2
![]()
Fantastic Four
x1
7-5![]()
HP
80% or more
![]()
Villain
x2
![]()
Scream

Time
under 2 minutes

Combat
x2

Cold Blooded
x1

HP
80% or more

Alien
x2

Time Freezing Immunity
x1
7-3![]()
Survive
2+ characters
![]()
Male
x2
![]()
War Tiger
7-4![]()
Time
under 2 minutes
![]()
Inhuman
x2
![]()
Fantastic Four
x1
7-5![]()
HP
80% or more
![]()
Villain
x2
![]()
Scream

Survive
2+ characters

Male
x2

War Tiger

Time
under 2 minutes

Inhuman
x2

Fantastic Four
x1
7-5![]()
HP
80% or more
![]()
Villain
x2
![]()
Scream

HP
80% or more

Villain
x2

Scream

Passive Rewards




Mission Rewards




8-1![]()
Survive
3+ characters
![]()
Speed
x3
![]()
Sinister Six
x2
8-2![]()
Time
under 2 minutes
![]()
Creature
x2
![]()
Power Cosmic
x2
8-3![]()
HP
90% or more
![]()
Hero
x3
![]()
Aero
8-4![]()
Survive
3+ characters
![]()
Blast
x3
![]()
Warriors of the Sky
x2
8-5![]()
Time
under 2 minutes
![]()
Mutant
x3
![]()
Magik

Survive
3+ characters

Speed
x3

Sinister Six
x2

Time
under 2 minutes

Creature
x2

Power Cosmic
x2
8-3![]()
HP
90% or more
![]()
Hero
x3
![]()
Aero
8-4![]()
Survive
3+ characters
![]()
Blast
x3
![]()
Warriors of the Sky
x2
8-5![]()
Time
under 2 minutes
![]()
Mutant
x3
![]()
Magik

HP
90% or more

Hero
x3

Aero

Survive
3+ characters

Blast
x3

Warriors of the Sky
x2
8-5![]()
Time
under 2 minutes
![]()
Mutant
x3
![]()
Magik

Time
under 2 minutes

Mutant
x3

Magik

Passive Rewards




Mission Rewards




9-1![]()
HP
90% or more
![]()
Universal
x3
![]()
Cosmic Cube
x1
9-2![]()
Survive
3+ characters
![]()
Other
x1
![]()
Gamma Radiation
x2
9-3![]()
Time
under 2 minutes
![]()
Female
x3
![]()
Jubilee
9-4![]()
HP
90% or more
![]()
Human
x3
![]()
Dark Avengers
x2
9-5![]()
Survive
3+ characters
![]()
Combat
x3
![]()
Nova (Sam Alexander)

HP
90% or more

Universal
x3

Cosmic Cube
x1

Survive
3+ characters

Other
x1

Gamma Radiation
x2
9-3![]()
Time
under 2 minutes
![]()
Female
x3
![]()
Jubilee
9-4![]()
HP
90% or more
![]()
Human
x3
![]()
Dark Avengers
x2
9-5![]()
Survive
3+ characters
![]()
Combat
x3
![]()
Nova (Sam Alexander)

Time
under 2 minutes

Female
x3

Jubilee

HP
90% or more

Human
x3

Dark Avengers
x2
9-5![]()
Survive
3+ characters
![]()
Combat
x3
![]()
Nova (Sam Alexander)

Survive
3+ characters

Combat
x3

Nova (Sam Alexander)

Passive Rewards




Mission Rewards




10-1![]()
Time
under 2 minutes
![]()
Alien
x3
![]()
Eternals
x1
10-2![]()
HP
90% or more
![]()
Male
x3
![]()
Defenders
x2
10-3![]()
Survive
3+ characters
![]()
Inhuman
x3
![]()
Weapon Hex
10-4![]()
Time
under 2 minutes
![]()
Villain
x3
![]()
Hellfire
x1
10-5![]()
HP
90% or more
![]()
Speed
x3
![]()
Victorious

Time
under 2 minutes

Alien
x3

Eternals
x1

HP
90% or more

Male
x3

Defenders
x2
10-3![]()
Survive
3+ characters
![]()
Inhuman
x3
![]()
Weapon Hex
10-4![]()
Time
under 2 minutes
![]()
Villain
x3
![]()
Hellfire
x1
10-5![]()
HP
90% or more
![]()
Speed
x3
![]()
Victorious

Survive
3+ characters

Inhuman
x3

Weapon Hex

Time
under 2 minutes

Villain
x3

Hellfire
x1
10-5![]()
HP
90% or more
![]()
Speed
x3
![]()
Victorious

HP
90% or more

Speed
x3

Victorious

Passive Rewards




Mission Rewards




11-1![]()
Time
under 2 minutes
![]()
Blast
x3
![]()
Power Cosmic
x2
11-2![]()
HP
90% or more
![]()
Human
x3
![]()
Cold Blooded
x1
11-3![]()
Survive
3+ characters
![]()
Male
x3
![]()
Hela
11-4![]()
Time
under 2 minutes
![]()
Alien
x3
![]()
Machine
x2
11-5![]()
HP
90% or more
![]()
Universal
x3
![]()
Colossus

Time
under 2 minutes

Blast
x3

Power Cosmic
x2

HP
90% or more

Human
x3

Cold Blooded
x1
11-3![]()
Survive
3+ characters
![]()
Male
x3
![]()
Hela
11-4![]()
Time
under 2 minutes
![]()
Alien
x3
![]()
Machine
x2
11-5![]()
HP
90% or more
![]()
Universal
x3
![]()
Colossus

Survive
3+ characters

Male
x3

Hela

Time
under 2 minutes

Alien
x3

Machine
x2
11-5![]()
HP
90% or more
![]()
Universal
x3
![]()
Colossus

HP
90% or more

Universal
x3

Colossus

Passive Rewards




Mission Rewards




12-1![]()
Survive
3+ characters
![]()
Mutant
x3
![]()
Chill
x1
12-2![]()
Time
under 2 minutes
![]()
Female
x3
![]()
Agent
x2
12-3![]()
HP
90% or more
![]()
Hero
x3
![]()
Dazzler
12-4![]()
Time
under 2 minutes
![]()
Villain
x3
![]()
Poison
x1
12-5![]()
HP
90% or more
![]()
Combat
x3
![]()
Wenwu

Survive
3+ characters

Mutant
x3

Chill
x1

Time
under 2 minutes

Female
x3

Agent
x2
12-3![]()
HP
90% or more
![]()
Hero
x3
![]()
Dazzler
12-4![]()
Time
under 2 minutes
![]()
Villain
x3
![]()
Poison
x1
12-5![]()
HP
90% or more
![]()
Combat
x3
![]()
Wenwu

HP
90% or more

Hero
x3

Dazzler

Time
under 2 minutes

Villain
x3

Poison
x1
12-5![]()
HP
90% or more
![]()
Combat
x3
![]()
Wenwu

HP
90% or more

Combat
x3

Wenwu

Passive Rewards




Mission Rewards




13-1![]()
Survive
3+ characters
![]()
Other
x2
![]()
Strong
x3
13-2![]()
Time
under 2 minutes
![]()
Male
x3
![]()
Heightened Senses
x2
13-3![]()
HP
90% or more
![]()
Speed
x3
![]()
Ironheart
13-4![]()
Survive
3+ characters
![]()
Creature
x2
![]()
Mind
x2
13-5![]()
Time
under 2 minutes
![]()
Blast
x3
![]()
Spider-Man 2099

Survive
3+ characters

Other
x2

Strong
x3

Time
under 2 minutes

Male
x3

Heightened Senses
x2
13-3![]()
HP
90% or more
![]()
Speed
x3
![]()
Ironheart
13-4![]()
Survive
3+ characters
![]()
Creature
x2
![]()
Mind
x2
13-5![]()
Time
under 2 minutes
![]()
Blast
x3
![]()
Spider-Man 2099

HP
90% or more

Speed
x3

Ironheart

Survive
3+ characters

Creature
x2

Mind
x2
13-5![]()
Time
under 2 minutes
![]()
Blast
x3
![]()
Spider-Man 2099

Time
under 2 minutes

Blast
x3

Spider-Man 2099
Basics
Dispatch Missions are an extremely important mode, serving two main purposes:
- Running Missions: Actively farming for XP and rewards.
- Passive Farming: Automatically accumulating resources and energy over time.
Running Missions
Actually running the missions can be done by simply entering the stage. This costs 6 Energy (4 with Stage 1 Boost).
Unlike many other mission-based modes, all 3 characters on your Dispatch team will be active on the stage at once. You can control one at a time, with the other 2 on Auto Play. This means that Dispatch teams can benefit from having multiple main/DPS characters more so than most other modes.
When running a mission, you will have the option to run the mission with or without Energy.
Running without Energy gives you XP rewards, but no item rewards. It also still costs a Clear Ticket to auto repeat each run.
Reward Type | With Energy | Without Energy |
---|---|---|
XP (Character, Alliance, Uniform, Dispatch) | Yes | Yes |
Rewards (Dispatch Drops, S.H.I.E.L.D. Archive, Epic Quest Search Items) | Yes | No |
Running without energy is a good way to grind bulk amounts of XP with little cost (apart from time and Clear Tickets). Running Dispatch overnight can save you on XP chips or help level uniforms.
Item rewards can drop when running Dispatch with Energy. The grade of item drops increases on average each Sector, so while 6-star items can drop as early as Sector 2, they are significantly more common in Sector 12. Therefore it is recommended to play the highest Sector you can auto run if you need these rewards.
Dispatch is generally a good mode to play with spare Energy once all dailies are complete. The alternative would be Story Mode, depending on whether you need fodder Biometrics more than the Dispatch upgrade materials.
Note: The below are not confirmed, but have been observed anecdotally:
- All missions within the same Sector seem to drop the same rewards, meaning 12-1 will drop the same items as 12-5.
- Sector 13 missions seem to drop worse rewards than Sector 12, making Sector 12 the best for farming rewards.
Missions from Sector 7 onwards have a chance of dropping the premium versions of the standard Dispatch drops:
Drop | Premium Ver. | Exclusions |
---|---|---|
Custom Gear | C.T.P.s | Conquest |
ISO-8 | Awakened ISO-8 | None |
Uru | Odin's Blessings | Elemental Blessings |
Cards | Premium Cards | Artbook, What If...? |
As you would expect, the drop rates for these items are extremely low. If you play Dispatch consistently (e.g. at least several runs each day), you will probably get a handful of each type in a year.
Actually clearing the Dispatch Missions can be difficult. While the best team(s) for Dispatch varies by account, some general tips are below.
- "Level Disadvantage" is a key reason Lv.70 characters fall off around Sector 5, as this is where enemies start appearing over Level 70. The best way to get around it is to ensure your main(s) are equal or higher level to the enemies (until you get to Chapter 13, where they are above the max character level).
- Desirable attributes for a Dispatch main are:
- decently high damage with area-of-effect attacks
- the ability to be levelled to Lv.80 (i.e. has a Tier-4 available)
- animations that do not get stuck in place for too long
- the "All Defense Down" debuff
- ideally being Universal, for advantage over all enemy types.
- As for building a main, a persistent proc Custom Gear (e.g. C.T.P. of Rage or Judgement) are also ideal if you will be auto-playing, as single-skill procs will most likely be wasted on Auto Play.
- For Leads and Supports, along with the usual desirable effects (e.g. Damage boosts), Dispatch teams benefit greatly from "All Debuffs Effect" buffs. This is mostly due to their boosting the All Defense Down debuff, which on some characters can exceed 100% and result in hugely increased damage towards mobs and bosses. An example of this buff is Enchantress' Leader skill.
- If you have people on your friend list with powerful characters, save their assists until the boss stage.
Passive Farming
Each Sector in Dispatch also has a pool of rewards that passively accumulate. Most have 1-2 distinct rewards, as they all drop the generic Gold, Energy, Clear Tickets, and Dispatch Tokens.
Every minute, each Dispatch Sector will roll its rewards, giving you some Gold and a chance at one of the other reward items. This adds up over time to provide a consistent source of various resources.
When Passive Rewards are granted every minute, there is a chance for the Sector's unique reward item to drop in various quantities.
- a regular drop of 1
- a "crit" drop of around 10-20
- a "super crit" drop of around 150-200.
(Unfortunately the exact numbers, or how they are affected by reward boosts, is not known.)
So while it may appear that the passive rewards are lame, they adds up over time and as these crit drops occur. They are obviously rare, but happen often enough to make an impact.
It is important to note that the unique rewards drop in the same quantities across the Sectors. Consider that some resources are much more plentiful than others (e.g. you both earn and use a lot more Black Anti-Matter than Chaos Norns). So even if you need more Black Anti-Matter, the percentage extra you get from Dispatch will be much lower than the percentage extra for Chaos Norns.
Consider which resources are most useful to you, as well as which resources are relatively rarer, when prioritising which Sectors to improve the rewards on.
Each Dispatch Sector will accumulate rewards for a certain time period (the "Collection Time"). This starts at 2 hours, but can increase up to 12 hours with all Challenges cleared.
Each Dispatch Mission has 3 associated Challenges (shown in the Sectors > Challenges tabs on this page). As there are 5 missions per Sector, this makes a total 15 Challenges per Sector.
Every 3 Challenges that are cleared will increase the maximum Collection Time for that sector.
Challenges Cleared | Collection Time |
---|---|
0-2 | 2h |
3-5 | 3h |
6-8 | 4.5h |
9-11 | 6h |
12-14 | 8h |
15 | 12h |
Note that each Mission's Challenges do not need to be completed at once - you can do them in multiple different runs with different team configurations.
For the Challenges that require certain types of characters, the restriction icon on in the Sectors tab can be clicked to view all relevant characters.
Quantities of Passive Rewards can be increased by:
- Increasing Dispatch Level (+10% every 10 Levels)
This is a global buff to Passive Rewards, but Dispatch Levels cap out at Level 50 for a 50% increase. The Levels tab on this page shows the amount of Dispatch XP needed for each level. - Increasing Sector Growth Score (+10% every 5 Growth Score)
This buffs only the relevant Sector's rewards. While the game supports a Growth Score of up to 50, realistically around 30 would be considered the maximum (for a 60% increase to one Sector).
(Growth Scores are increased by slotting characters in the "Dispatch Characters" menu of each Sector. 15 characters can be slotted per Sector with certain restrictions, and one character can only be Dispatched in one Sector at a time.)
It is generally a good idea to unallocate and reallocate your Dispatch Characters every so often. This will carry forward changes to Growth Scores as you build characters over time.
It may also be worth further optimising Sectors to push for multiples of 5 Growth Levels, as these are the points where rewards increase by 10%.
Other
The Dispatch Shop is the most reliable way to obtain "Semi-Premium" Cards for completing Card Collections.
Other than that, Uniform EXP Chips are worth purchasing, but little else: too many items cost Crystals, and the Gold-cost items are still too expensive. Buying little things with Dispatch Tokens doesn't hurt as there is nowhere else to spend them.
Level Tables
Dispatch Level | XP Required | Cumulative XP | Increase from Previous |
---|---|---|---|
1 | 0 | 0 | N/A |
2 | 400 | 400 | N/A |
3 | 440 | 840 | 1.1 |
4 | 484 | 1,324 | 1.1 |
5 | 532 | 1,856 | 1.1 |
6 | 585 | 2,441 | 1.1 |
7 | 643 | 3,084 | 1.1 |
8 | 707 | 3,791 | 1.1 |
9 | 777 | 4,568 | 1.1 |
10 | 2,331 | 6,899 | 3.0 |
11 | 2,564 | 9,463 | 1.1 |
12 | 2,820 | 12,283 | 1.1 |
13 | 3,102 | 15,385 | 1.1 |
14 | 3,412 | 18,797 | 1.1 |
15 | 3,753 | 22,550 | 1.1 |
16 | 4,128 | 26,678 | 1.1 |
17 | 4,540 | 31,218 | 1.1 |
18 | 4,994 | 36,212 | 1.1 |
19 | 5,493 | 41,705 | 1.1 |
20 | 16,479 | 58,184 | 3.0 |
21 | 18,126 | 76,310 | 1.1 |
22 | 19,938 | 96,248 | 1.1 |
23 | 21,931 | 118,179 | 1.1 |
24 | 24,124 | 142,303 | 1.1 |
25 | 26,536 | 168,839 | 1.1 |
26 | 29,189 | 198,028 | 1.1 |
27 | 32,107 | 230,135 | 1.1 |
28 | 35,317 | 265,452 | 1.1 |
29 | 38,848 | 304,300 | 1.1 |
30 | 106,832 | 411,132 | 2.8 |
31 | 117,515 | 528,647 | 1.1 |
32 | 129,266 | 657,913 | 1.1 |
33 | 142,192 | 800,105 | 1.1 |
34 | 156,411 | 956,516 | 1.1 |
35 | 172,052 | 1,128,568 | 1.1 |
36 | 189,257 | 1,317,825 | 1.1 |
37 | 208,182 | 1,526,007 | 1.1 |
38 | 229,000 | 1,755,007 | 1.1 |
39 | 251,900 | 2,006,907 | 1.1 |
40 | 692,725 | 2,699,632 | 2.8 |
41 | 761,997 | 3,461,629 | 1.1 |
42 | 838,196 | 4,299,825 | 1.1 |
43 | 922,015 | 5,221,840 | 1.1 |
44 | 1,014,216 | 6,236,056 | 1.1 |
45 | 1,115,637 | 7,351,693 | 1.1 |
46 | 1,227,200 | 8,578,893 | 1.1 |
47 | 1,349,920 | 9,928,813 | 1.1 |
48 | 1,484,912 | 11,413,725 | 1.1 |
49 | 1,633,403 | 13,047,128 | 1.1 |
50 | 4,083,507 | 17,130,635 | 2.5 |
Growth Level | Score Required | Reward Boost | XP Boost |
---|---|---|---|
1 | 0 | 0.0% | 0.0% |
2 | 100,000 | 0.0% | 0.5% |
3 | 220,000 | 0.0% | 1.0% |
4 | 360,000 | 0.0% | 1.5% |
5 | 520,000 | 10.0% | 1.5% |
6 | 700,000 | 10.0% | 2.0% |
7 | 900,000 | 10.0% | 2.5% |
8 | 1,120,000 | 10.0% | 3.0% |
9 | 1,360,000 | 10.0% | 3.5% |
10 | 1,620,000 | 20.0% | 3.5% |
11 | 1,900,000 | 20.0% | 4.0% |
12 | 2,200,000 | 20.0% | 4.5% |
13 | 2,520,000 | 20.0% | 5.0% |
14 | 2,860,000 | 20.0% | 5.5% |
15 | 3,220,000 | 30.0% | 5.5% |
16 | 3,600,000 | 30.0% | 6.5% |
17 | 4,000,000 | 30.0% | 7.5% |
18 | 4,420,000 | 30.0% | 8.5% |
19 | 4,860,000 | 30.0% | 9.5% |
20 | 5,320,000 | 40.0% | 9.5% |
21 | 5,800,000 | 40.0% | 10.5% |
22 | 6,300,000 | 40.0% | 11.5% |
23 | 6,820,000 | 40.0% | 12.5% |
24 | 7,360,000 | 40.0% | 13.5% |
25 | 7,920,000 | 50.0% | 13.5% |
26 | 8,500,000 | 50.0% | 14.5% |
27 | 9,100,000 | 50.0% | 15.5% |
28 | 9,720,000 | 50.0% | 16.5% |
29 | 10,360,000 | 50.0% | 17.5% |
30 | 11,020,000 | 60.0% | 17.5% |
31 | 11,700,000 | 60.0% | 19.0% |
32 | 12,400,000 | 60.0% | 20.5% |
33 | 13,120,000 | 60.0% | 22.0% |
34 | 13,860,000 | 60.0% | 23.5% |
35 | 14,620,000 | 70.0% | 23.5% |
36 | 15,400,000 | 70.0% | 25.0% |
37 | 16,200,000 | 70.0% | 26.5% |
38 | 17,020,000 | 70.0% | 28.0% |
39 | 17,860,000 | 70.0% | 29.5% |
40 | 18,720,000 | 80.0% | 29.5% |
41 | 19,600,000 | 80.0% | 31.0% |
42 | 20,500,000 | 80.0% | 32.5% |
43 | 21,420,000 | 80.0% | 34.0% |
44 | 22,360,000 | 80.0% | 35.5% |
45 | 23,320,000 | 90.0% | 35.5% |
46 | 24,300,000 | 90.0% | 37.5% |
47 | 25,300,000 | 90.0% | 39.5% |
48 | 26,320,000 | 90.0% | 41.5% |
49 | 27,360,000 | 90.0% | 43.5% |
50 | 28,420,000 | 100.0% | 43.5% |