Bug-gle - Incorrect Resist & Recovery Rate Stats
The THANO$VIB$ community has discovered an issue with a handful of characters which affects their stats after reaching Tier-3 or Transcended (or Tier-4, in the case of Quicksilver).
This technically could be intentional but as it only happens to 8 characters, and makes no sense, it is assumed to be unintentional. Please fix :)
Victims
This is the list of affected characters. In some cases like Dormammu there is a significant nerf upon reaching Tier-3 as his 50% Resists are reduced to merely 5%.
"5% to 0%" means that before reaching Tier-3 / Transcended, the character had 5% of the given stat. After the Advancement, this is reduced to 0%.
Ant-Man
Ant-Man
Poison Resist: 0% to 10%
Recovery Rate Multiplier: 100% to 110%
Black Panther
Black Panther
Recovery Rate Multiplier: 100% to 110%
Black Widow
Black Widow
Mind Resist: 0% to -5%
Cyclops
Cyclops
Lightning Resist: 5% to -10%
All Other Resists: 5% to 0%
Dormammu
Dormammu
All Resists: 50% to 5%
Recovery Rate Multiplier: 120% to 100%
Quicksilver
Quicksilver
Recovery Rate Multiplier: 100% to 110% at Tier-4 only
Ares
Ares
Recovery Rate Multiplier: 120% to 100%
Morbius
Morbius
Recovery Rate Multiplier: 120% to 100%
Testing
As the Marvel Universe screen does not show Resist or Recovery Rate values, it is hard to confirm all cases in-game.
This was tested in-game with Ares, before and after Transcended Potential. As expected, his Recovery Rate is seen to decrease significantly after reaching Transcended Potential due to this bug.
Tier-2, max gears
Transcended Potential, no build changes