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6.4 Update Recap - Damnation
Introduction
This recap is intended to provide a short summary of the characters added or improved by a recent update. Use this as a recap, not a definitive guide: for more detailed reviews you may have to look elsewhere.
Everything is to a degree subjective and I've tried to ensure the information here is as accurate as possible, but if I have included any completely garbage takes please let me know.
This update I have skipped the "Crystal Cost" section as it's simply 4 1050-cost unis and one 1500-cost uni (5700 crystals).
Please note that I am referring to the current update when discussing characters. I am not considering World Boss Legend because I don't know enough about it yet.
Quick link to the patch notes:
Thanks to proton, stro, TClord and IGN: Ren Vader for the help!
Characters
Characters
Listed below are the new characters in this update. They are roughly in order of quality but this is not a tier list so please don't crack a stiffy over it.
Scarlet Spider
Scarlet Spider
Immediately one of the best few F2P characters, being viable as a main as well as having a support passive for Spiders.
Capable of one-shotting mid tier Proxima, and removes the Shadowland floor 32 roadblock for a lot of players.
Definitely worth building for anyone and a solid new player recommendation.Morbius
Morbius
While a decent character on his own, for the majority of players he's not much more than a requirement to Awaken Moon Knight.
His own Awakening Skill improves him, but isn't really worth it over Moon Knight and Gwenom (in the next update).
Uniforms
Uniforms
Listed below are the new uniforms in this update. The ordering here is not as important: I've roughly sorted it to have the uniforms that offer the most improvement first, but obviously the most improvement doesn't necessarily mean the best character overall. For individual character details - which is more important than a ranking anyway - just read the descriptions.
For the characters that have also received a Tier-3 or Awakening this update, I go into more detail in that section below.
The uniform options are listed from Advanced to Mythic, left-to-right.
Moon Knight [Mr. Knight]
Moon Knight [Mr. Knight]
One of the best uniform reworks ever, propelling Moon Knight into the PvE meta instantly.
Deals insane damage and is capable of one-shotting WBUs, and doesn't require a Rage to be valuable.
While he's fantastic even just at Level 60 with this uni, Awakened Skill and Transcend Potential improves him even further.Ghost Rider [King of Hell]
Ghost Rider [King of Hell]
Another fantastic uniform which has allowed Ghost Rider to effectively replace Odin in ABX.
Okayish survivability with fantastic damage, however the cooldown on skill 3 makes a Judgement or Rage preferable.
Tier-3 improves him even further, including a substantial HP boost to help with his defenses.Doctor Strange [Space Suit]
Doctor Strange [Space Suit]
Stunning animations that have doubled Strange's DPS, pushing him back into the PvE meta in a big way.
His rotation and dependence on a Rage remains the same, though his 5th skill becomes a massive team buff.
Caps ABX with ease and meta for Cull, Corvus and Maw WBU.Dormammu [Damnation]
Dormammu [Damnation]
A quality uniform that boosts Dormammu into the PvP meta, but not as substantially as someone like Surfer.
Pretty decent for PvE too - alright for Maw and ABX - but all his associated costs are very high.
Tier-3 improves him even further.Blade [Avengers]
Blade [Avengers]
A decent uniform for Blade, but unfortunately won't see much use outside of Shadowland.
With 5 characters getting Awakening or Tier-3 skills per update now, it's really hard for a regular Tier-2 with a new uniform to keep up, and Blade is no exception.
New Tier-3 Advancements
New Tier-3 Advancements
Note that this section assumes the best uniform for each character.
Ghost Rider [Hell Awakens]
Ghost Rider [Hell Awakens]
A solid stat bump, especially to his HP, and a fantastic Tier-3 skill that allows him to cap in ABX.
This removes the need for Odin - while Odin scores higher, they both cap and Johnny is substantially cheaper.
Also fantastic in Squad Battle (Universal Male Human Hero), villain DRX, and top 5 for Maw WBU.Dormammu [Reign of Fear]
Dormammu [Reign of Fear]
Costs way too much for a character that doesn't out-perform Thanos in ABX (though he's meta in Jean DRX).
If you already have a decently-sized PvP roster (e.g. 2-4 of Jean, Surfer, Widow, Hulk), there isn't much of a reason to spend 1600 CCF on Dormammu.
If you like him you can definitely get use out of him, but outside of that he's probably not worth building.
New Transcended Potential
New Transcended Potential
The required characters to Awaken Potential are shown with a white border. Again, best uniform is assumed.
Moon Knight [Moonlight Hunt]
Moon Knight [Moonlight Hunt]
Goated. Already insanely good without awakening and only becomes crazier with it.
Pushed Namor out of Combat Hero ABX and is top 5 for Proxima WBU, cannot recommend highly enough.Morbius [Blood Hunt]
Morbius [Blood Hunt]
Quite a good awakening, allows him to do quite respectably in ABX and WBU with the def down.
However you probably won't ever awaken Morbius over Moon Knight and better characters down the line.Elsa Bloodstone [Monster's Demise]
Elsa Bloodstone [Monster's Demise]
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