Part 4: Resources

Introduction

Welcome to the THANO$VIB$ Beginner's Guide! This is the last of four parts, which provides some tips and resources that you can refer to from various points in your progression.

This guide has been created for Update 8.8.5 - "Quiet Council". If this is outdated, look for a newer version at thanosvibs.money/beginners.

Made by DUBU, Astrospeedyjm, Ren Vader, wavegangse, Chaebae and anuswarp.

On the web version of this guide (and any THANO$VIB$ guides like this) you can click or tap on any character portrait for more information about that character.

  • Team Building

    In this game, most teams should be comprised of "lead / main / support". This is generally much more effective than simply stacking 3 characters you like or have built well in the same team with no other thought put into it. This section provides an overview of how teams should be built for various uses.

    PvE Team Building

    In PvE, the main goal of building a team is to maximise the damage of a single "Main" (or "Dealer") character, through a Lead and Support character that will augment the Main's abilities. Let's look at an example you could build early on.

    Leader: She-Hulk [All-New]
    Leader: She-Hulk [All-New]

    The middle character is always the Lead. She-Hulk's Leadership Skill with her [All-New] uniform (available for Gold) is a 55% damage increase to Male enemies.
    As a lot of bosses in the game are Male, this is a very useful general PvE Leadership.

    Main/Support: Shuri [Black Panther: Wakanda Forever]
    Main/Support: Shuri [Black Panther: Wakanda Forever]

    The position of the left and right characters don't really matter, but conventionally the Main (the character you actually use in the fight) is on the left.
    Shuri is a fantastic main, but note that she also has a Support passive of her own, so she also acts as a Support for herself.

    Support: Phil Coulson
    Support: Phil Coulson

    The rightmost character is usually a Support. Phil Coulson is completely useless on his own, but provides a solid Damage to Villains buff that helps Shuri deal more damage.

    A team like this should be built for each Starter Character earlier in Part 1 of this guide, as all are viable Mains.

    PvP Team Building

    Building teams for PvP is very different, as the focus of PvP teams (and the characters within) are on defensive abilities such as damage reduction, HP and Dodge. A "Debuff Immunity" passive is also crucial, so if the Main does not have that ability innately (most don't), a Lead or Support is usually included to provide that immunity.

    Let's look at a solid first PvP team.

    Leader/Support: Wasp
    Leader/Support: Wasp

    While Wasp is in the Leader slot, her main purpose here is to provide Debuff Immunity through her Tier-2 Passive.
    She's placed in the Leader slot purely because hers is less useless than the other two.

    Main: Spider-Man
    Main: Spider-Man

    Spider-Man has a great kit for PvP, making him a natural main.

    Support: Shuri
    Support: Shuri

    Shuri's support once again comes in useful, as it also provides a 40% damage reduction against Villains.
    Though it is not the focus, her damage buff against Villains also doesn't hurt.

    Additionally, in PvP it's more common to find teams composed of two or even three Mains - this might be ideal if you:
    - don't have one single PvP character stacked
    - don't have many PvP supports available
    - simply prefer having more characters to play with.

    Captain America, as mentioned in Part 1, is a decent hybrid (PvE/PvP) character, so another viable team might exclude Shuri.

    Thematic Teams

    This section is included because a lot of players like to build teams around team bonuses. Team bonuses hardly matter in this game (and pale in comparison to the buffs of a good Lead and Support) and there is no intrinsic benefit to grouping characters who are buddies in the comics or whatever.

    However, thematic groupings are sometimes good if the Lead/Support buffs an attribute specific to the Main, which has become quite common. For example, take this Warriors of the Sky (WotS) team:

    Lead/Main: Blue Dragon
    Lead/Main: Blue Dragon

    Blue Dragon can work as her own Main in both PvE and PvP depending on the build.
    Her Leadership also provides both PvE and PvP buffs for teammates that are Warriors of the Sky: 65% All Basic Attacks, and Debuff Immunity respectively.

    Main/Support: Shadow Shell
    Main/Support: Shadow Shell

    Shadow Shell is a solid main, but also provides a defensive support passive to the Warriors of the Sky: 50% All Basic Defenses and 25% Damage Reduction.

    Support: Sun Bird
    Support: Sun Bird

    Sun Bird is fine on his own, but not as good as the other two. His main draw is his (also WotS-specific) Passive, which allows any of them to revive when killed.
    He also has an Artifact Exclusive Skill that adds additional buffs to the Warriors of the Sky.

    This is a rarer example of a PvE team with two mains. This mostly happens when a gamemode has tight character restrictions where there are not enough good Supports, so it is better to swap between two Mains. Usually at least one of these Mains is a Transcended character, since their 6th skills cool down while tagged out (whereas Tier-3s need to be actively using skills to charge theirs).

    Please note that this specific example is just an example - it is not recommending you build this team specifically. Build teams based around the characters recommended in Part 1 and Part 2 of the guide - avoid these thematic teams until later.

    Additional Information

    1. Characters with support passives will always apply their support, regardless of the slot they are in. If a character with a good leadership and good support (e.g. Sif) is in the lead slot, both the lead and support will apply (but only the support if not in the lead).

    2. By default, the leader character will be the first to enter the fight. To start missions with a non-leader character first, use the "Set Dealer" feature.

    3. Lists of characters with good leads and supports can be found on thanosvibs.money/supports, where the "Notable Lead", "Notable Support" and "New Player Picks" filters are useful. The "Support Shop Grinds" section in Part 1, and the "Tier-3 and Transcending" section in Part 2 of this guide also recommend some useful leads and supports.

  • C.T.P. Ranking

    CTPs are a very important part of mid-to-late game character building. Here is a brief overview of what each CTP is useful for and how they stack up against each other.

    CTP stats are not listed here. Visit thanosvibs.money/ctp to find those.

    For PvE

    These are kind of in order, but whether Rage, Judgement or Energy is ideal depends on the character.

    Rage
    Rage

    An amazing PvE C.T.P., incredibly useful for characters who are not proc-friendly due to its persistent 5 second uptime.
    While Energy and Judgement are better in specific cases, Rage is still the ideal custom gear for many characters.
    The Reforged version exists mostly for min-maxing scores: it doesn't have a huge impact, so you'd rather 2 Rage characters than 1 Mighty Rage one.

    Judgement
    Judgement

    An amazing persistent-proc C.T.P. for Elemental Damage characters, sometimes preferable to a Rage.
    It is worth noting that due to the additivity of Elemental Damage buffs, the effectiveness of the elemental buff decreases as you add Leaders/Supports that also boost Element Damage.

    Energy
    Energy

    One of the best PvE C.T.P.s for characters who are proc-friendly.
    Its Chain Hit damage synergises especially well with Pierce, which can be introduced through Reforging.

    Destruction
    Destruction

    A regular C.T.P. of Destruction is generally treated just like a really good Obelisk.
    However, a Reforged Destruction is extremely useful in PvE, in some cases outperforming a Reforged Energy.
    It is advised to save regular Destructions to Reforge them into Mighty at the very least, so that they are useful.

    For PvP

    These are in order of best to worst.

    Regeneration
    Regeneration

    The go-to PvP C.T.P. for tanky characters like Sentry. The Reforged variant allows you to cancel enemies' attacks and causes hard Guard Breaks when it triggers.

    Authority
    Authority

    A decent PvP-based C.T.P. in its base form, but situationally better than Regeneration if Reforged.
    The Steel effect is excellent for characters who aren't tanky enough to take full advantage of Regeneration's shield.

    Other

    These CTPs don't strictly fall into either the PvE or PvP categories, but are still pretty useful. Since the ones in this cateogry are hard to compare with each other, they are in alphabetical order.

    Greed
    Greed

    Quite a niche C.T.P. that's mostly geared towards PvP, but provides some PvE benefits to the few characters it is good on - Jean Grey and Daredevil, for example.
    Has a Reforged variant, but still isn't too useful.

    Insight
    Insight

    A hybrid support C.T.P., providing benefits in all gamemodes, and best used on versatile support characters who aren't worth building as mains.

    Veteran
    Veteran

    The rarest CTP in the game. It is assumed to be pretty good. It can also be Reforged which is cool.

    Useless

    These CTPs aren't really useful for anything, and damage proc Obelisks are usually better.

    Refinement
    Refinement

    The dreaded egg. Decent enough on Reflect-based characters with no native Heal, such as Destroyer and no one else really.
    Its Reforged version is actually very good, but only on specific PvP characters who have Super GBI and are tanky enough to benefit from Vitality's healing.

    Patience
    Patience

    Pretty garbage, use it on a bad PvP char, a bad PvE character with survivability issues and summons, and/or a Shadowland Rumble support character.
    It is able to be Reforged but it is still terrible.

    Transcendence
    Transcendence

    Pretty useless, even when reforged. Nice on crappy characters with summons that don't deserve a proc.

  • Card Information

    Below is some information on which Premium Cards are good for a PvE or PvP set. Note that Artbook cards have not been included, only Premium Cards that can be gotten from the random chest.

    Note that not all stats will be included here, you can check thanosvibs.money/cards for a full list of cards and their options.

    Premium Cards for PvE
    AMAZING SPIDER-MAN (1999) #605
    AMAZING SPIDER-MAN (1999) #605

    Fixed Stats: All Attack, Ignore Defense, Attack Speed

    BLACK PANTHER #166
    BLACK PANTHER #166

    Fixed Stats: All Attack, Skill Cooldown, Critical Damage

    FUTURE FIGHT FIRSTS: LUNA SNOW
    FUTURE FIGHT FIRSTS: LUNA SNOW

    Fixed Stats: Energy Attack, All Attack, Critical Rate
    Roll for the Energy Attack proc on Slot 4.

    FUTURE FIGHT FIRSTS: WHITE FOX
    FUTURE FIGHT FIRSTS: WHITE FOX

    Fixed Stats: All Attack, Ignore Defense, Critical Damage
    Roll for the Physical Attack proc on Slot 4 and one of the Attacks on slot 6.

    GUARDIANS OF THE GALAXY - BEST STORY EVER (2015) #1
    GUARDIANS OF THE GALAXY - BEST STORY EVER (2015) #1

    Fixed Stats: Max HP, All Attack, Attack Speed

    UNCANNY AVENGERS (2015) #14
    UNCANNY AVENGERS (2015) #14

    Fixed Stats: All Attack, Skill Cooldown, Ignore Defense

    Premium Cards for PvP

    Note that for the majority of players, this game is PvE-focused, and you would be better off building your card deck for PvE. With the exception of the "GUARDIANS OF THE GALAXY - BEST STORY EVER" card, which is good in both PvE/PvP, the below cards are not considered good for the majority.

    AVENGERS ORIGINS: QUICKSILVER & THE SCARLET WITCH (2013) #1
    AVENGERS ORIGINS: QUICKSILVER & THE SCARLET WITCH (2013) #1

    Fixed Stats: Max HP, Ignore Defense, All Attack

    BLACK WIDOW (2016) #10
    BLACK WIDOW (2016) #10

    Fixed Stats: Skill Cooldown, Max HP, All Attack

    GUARDIANS OF THE GALAXY - BEST STORY EVER (2015) #1
    GUARDIANS OF THE GALAXY - BEST STORY EVER (2015) #1

    Fixed Stats: Max HP, All Attack, Attack Speed

    NEW AVENGERS #9
    NEW AVENGERS #9

    Fixed Stats: Ignore Defense, Max HP, Critical Damage

    THE UNBELIEVABLE GWENPOOL (2016) #17
    THE UNBELIEVABLE GWENPOOL (2016) #17

    Fixed Stats: Skill Cooldown, Max HP, Ignore Defense

    Card Tips

    1. Keep on the lookout for "Semi-Premium" cards to complete Card Collections. These will appear in the Item Shop in Dispatch Missions for Crystals. You can view a list of semi-premium cards on thanosvibs.money/lookups/cards.

    2. When rolling Premium Cards, just keep in mind that Attack rolls of any kind are preferable. If a Premium has 2 possible Attack rolls on two different slots, you should probably roll for both of them.

    3. If you have the Crafting Cubes, it doesn't hurt to Craft a card before you reroll its regular stats. The two systems are completely independent of one another.

  • Important Gamemodes
    Daily Tasks

    Each day, you should be trying to complete the following (listed in order of importance). Most of this is on the Status Board which you can aim to just clear out daily as well.

    World Boss
    World Boss

    The main source of Tier-2 and Tier-3 mats early-game.
    Work towards clearing Ultimate difficulty, and once you're there you can play any boss, preferably the "Boss of the Day" for bonus rewards.
    You may also consider starting to clear the challenges for the mutant World Bosses to work towards unlocking World Boss Legend.

    Alliance Battle (+ Extreme)
    Alliance Battle (+ Extreme)

    Drops a bunch of random rewards, but most importantly, Awakening/Transcending materials.
    Clear Normal once a day and score as high as you can in Extreme - it's not very hard to score enough to claim the Awakening materials.

    Giant Boss Raid
    Giant Boss Raid

    A good source of Premium Card Tokens, 600 of which can be exchanged for a Premium Card.
    It is advised to play Master Mold only: there is no real point in running Galactus.

    Dimension Rifts
    Dimension Rifts

    The main source of Card Crafting Cubes, which are very important mid-to-late game.
    Clear 2 rifts to completion each day: you get 350 Cubes for your first completion and 400 for your second.

    Dimension Missions
    Dimension Missions

    Play to get Support Tokens, Gold (first reward) and random X-Genes (8th reward).
    Do 40 runs a day at the highest level you can auto clear for a total 8 reward acquisitions.

    Multiverse Invasion
    Multiverse Invasion

    A good source of Gold.
    Play as much as you can each day.

    Timeline Battle
    Timeline Battle

    The only source of Glory Tokens, and gives a Crystal payout each week based on your rank.
    Play 10 matches a day: even if you lose, you get some Glory Tokens back.

    Epic Quest Missions
    Epic Quest Missions

    Missions that you unlock through Epic Quests are usually worth running for a variety of materials.
    The ones that drop Mutant materials (Phoenix Feathers, M'Kraan Crystals) are particularly important.

    Weekly Tasks

    Similar to the above section, but weekly instead of daily.

    Timeline Challenger Cheer
    Timeline Challenger Cheer

    The only source of Advanced Glory Tokens, which should be exchanged for Awakening materials.
    Check the reddit post on r/future_fight shortly before weekly reset to know who to cheer for.

    Shadowland
    Shadowland

    Drops a bunch of great rewards, and is the main source of Biometric Selectors.
    Work through as much as you can each week, stopping at Floor 35 once you get there.
    Also a really nice way to gauge your roster's development and your various characters' capabilities.

    Heroic Quest
    Heroic Quest

    Drops a bunch of random rewards.
    Have one free one (Jessica Jones, Luke Cage or Iron Fist) running in the background, and consider doing White Fox and Wave's premium ones at some point.

    Late-Game Daily Tasks

    Not really beginner material, but once you have a handful of characters with 6th skills and decent cards, start looking at doing these too. This is mainly aimed towards someone who has just unlocked these modes and won't be doing amazingly at them yet.

    World Boss: Legend
    World Boss: Legend

    Drops more of everything than Ultimate does (except specific books) with Tier-4 Materials on top.
    There's very little reason to play WBU once you can do WBL 5 times a day.

    Alliance Battle: Legend
    Alliance Battle: Legend

    Scoring high doesn't matter too much (though the Tier-3 Materials are nice as you climb) - just do enough to get the bonus Awakening Materials.

    Story Mode Ultimate
    Story Mode Ultimate

    A great way to boost your Titan Component Pack and Essence of Dimension income.
    There's also some other arguably useful rewards thrown in, and a tiny chance at CTPs, Odin's Blessings and Premium Cards.

    Giant Boss Raid: Dormammu
    Giant Boss Raid: Dormammu

    The only way to get Souls of the Faltine, which are required for Tier-4.
    Your best bet would be to find some friends who are willing to carry you if you are not around 10% Pierce yet.

  • General Tips
    Things to Avoid

    This is a mobile game so there's plenty of ways you can ruin your own progress. Avoid these things at all costs:

    1. Do not pay Crystals in the Shop to unlock any Native Tier-2s (none of them are worth it, some like Surfer can be gotten for free)

    2. Do not pay Crystals in the Shop to unlock random Tier-2 characters (you can do this for free)

    3. Do not pay Crystals to expand your inventory (just clear out your junk)

    4. Do not gamble for Cards/C.T.Ps unless you plan on spending a lot on the game

    5. Do not pay for Team slots 4 and 5 or extra ISO-8 slots

    6. Do not use Rank Up Tickets and Uniform Tickets on characters who are not Premium

    7. Unless you are rich, do not buy anything outside of the Stark Stash, Biometric/X-Gene Sub, Heroic Quest Crystals, and Dollar Store Crystals

    8. I like Wolverine too but he is not good in this game

    Character Building Tips

    1. Do not follow the "top ranking" character builds when building your own characters. Character Ranking is an awful system that incentivises subpar builds for the sake of clout. If you are unsure of how to build a character, ask for advice, do not follow ranked builds.

    2. Energy/Physical *Attack* and Energy/Physical *Damage* are two different things. Attack is a character stat that is used to calculate Damage, which is what is dealt during gameplay.

    3. The vast majority of characters only depend on a single Attack stat (either Physical or Energy). They may have skills that deal a combination of Physical and Energy Damage, but these skills will scale off the same primary Attack stat. The character's primary Attack stat is the one shown under their level bar when you inspect them under "Team", and you should upgrade this Attack stat only (e.g. when deciding what Uru to equip).

    4. Elemental Damage (i.e. Mind, Lightning, Fire, Cold, Poison) is a modifier, not a distinct damage type. All Elemental Damage has an underlying Physical or Energy Damage stat which is not shown in the skill description. This is important to understand when dealing with Reflect characters and certain PvE stage restrictions (e.g. Ebony Maw World Boss Ultimate is only weak against Elemental/Energy Damage, while Elemental/Physical Damage is ineffective).

    5. Don't level random characters past Lv.60. Focus on 1-2 good ones at a time and take them all the way to 70. Prioritise getting characters that you plan to Tier-3 or Transcend Potential to Lv.70.

    6. The 10% method for Enhancing Potential is far superior - you spend about half the materials as the 100% method, with a minor increase to Gold cost. There is about an 86% chance you save materials by using the 10% method, as you need to fail 19 times in a row in order to spend more materials than you would doing the 100% method.

    Miscellaneous Tips
    Tony Stark's Stash
    Tony Stark's Stash

    If you are willing to spend a bit of money, purchase the Stark Stash as often as you can.
    Compared to anything else in the shop, it is by far the best Crystal deal and will allow you to progress significantly faster.

    Codename Changer
    Codename Changer

    Use your codename changer in your inventory if you haven't already to select a username.

    Alliances
    Alliances

    Join a Level 30 Alliance for the stat boosts.
    Try find one that is active with nice people who can give you advice.
    There are enough Alliances out there that you shouldn't have to settle for a shitty one.

    World Boss Ultimate Mechanics
    World Boss Ultimate Mechanics

    Learn about Defense Down mechanics and the World Boss Ultimate/Legend "Resist" mechanic.

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